CODEX ADEPTUS ASTARTES: ANGELS OF VENGEANCE SUPPLEMENT - THE JAEGERS
Codex Adeptus Astartes: Angels Of Vengeance Supplement - The Jaegers details the background and rules information that describes the forces of the Jaegers, the planetary defence forces that guard the Angels of Vengeance's interstellar demesne. While all worlds of their realm enjoy the protection of the Chapter, the Jaegers function as the first line of defence against any invaders. The Jaegers have a long and storied history, one that dates back to the days of the Great Crusade and the Dark Angels Legion, where the elite regiments of the Caliban Jaegers fought and died beside the Legiones Astartes as part of the Solar Auxilia. This supplement will enable you to forge and field your Angels of Vengeance collection into one that best represents the full breadth of defenders available to the worlds of the Angels of Vengeance.
THE 442ND JAEGERS
Of all Jaeger regiments, it is the 442nd Jaegers whose story shines brightest in the annals of history. The 442nd can trace their lineage back to one of the original Caliban Jaeger regiments that accompanied Paladin-Master Ambrus Kuhn when he departed from the ruins of Caliban in self-imposed exile. Accompanying Kuhn and his warriors, the then 442nd Caliban Jaegers, waged war in some of the bloodiest and most hard-fought battles of the Scourging, racking up battle-honour after battle-honour, each victory paid with a tithe of blood and sacrifice. So ferocious was the fighting that the 442nd saw, that by the end of the Scourging, the regiment only numbered a handful of under-strength companies, a mere fraction of their forces before their departure from the ruins of Caliban.
No longer an effective fighting force, the 442nd and their fellow former Caliban Jaeger regiments were overlooked during Roboute Guilliman's reorganisation of the Imperium's fighting forces, their remaining soldiers and commanders being folded into the command hierarchy of the newly formed Angels of Vengeance's Chapter as Chapter equerries, serfs and other positions within the mortal contingent of the Chapter, their regimental standards now stored alongside other relics of the Chapter. For decades and centuries after the Chapter's formation, the descendants of these mortal champions of the Great Crusade kept the traditions and legacies of the Jaeger regiments alive, whether as voids-men and -women aboard the vessels of the Chapter's fleet or as mortal guards and custodians of the numerous Angels of Vengeance Chapter Keeps scattered throughout the Imperium. It was not until the settling of Praelium that these embers of the Jaegers' legacy would truly be reignited.
With the establishment of a Chapter homeworld and the return of the Sildan system (and the wider sub-sector) to the Imperial fold, a pressing need to establish not only robust and efficient governance but also an effective fighting force to protect and defend it, rapidly developed. The lords and masters of the Chapter soon came to the conclusion that the most expedient solution would be to set aside a considerable tithe of the Chapter's most loyal and learned serfs and servants to establish the nascent forms of these military organisations and systems of governance, and so with it, the re-establishment of the Caliban Jaegers regiments, now know simply as the Jaegers. The decision to tithe away such a significant number of serfs to assist with the development of the sub-sector's reintegration with the Imperium was twofold; of the resources available to the Chapter, they were not only the most numerous but also the most knowledgeable on governance and Imperial law, many senior members having served as equerries for the Chapter, it also reinforced the Chapter's bond and integration with their newfound holdings, creating a greater sense of pride and commonality between them. Not to mention, it stationed people of unquestionable loyalty to the Chapter in positions of power (both politically and militarily) throughout the sub-sector, something the Chapter needed if it was to cement its claim without unnecessary and unneeded bloodshed.
Within three Terran standard years, Praelium and the wider Sildan system (now both named Vengeance in honour of the Chapter) had completed the grand total of all preliminary paperwork required for the system's legal systems and governance, with the re-founding of the first three Jaeger regiments occurring the year after. The 442nd were one of these first three regiments to be re-established in this way, initially serving under the command of Marshal Anton Sorensen - whose family has held command positions within the regiment several times since its re-establishment. Alongside the 112th Jaegers, the 442nd were deployed to the eastern-most fringe of the Chapter's realm, serving with distinction against all manner of horrendous alien terrors that haunt the Eastern Fringe, protecting both newly established colonies and long-forgotten Imperial worlds with equal conviction.
Each and every member of the 442nd, as with all Jaegers, were trained with extreme discipline and dedication from its inception, reaching the standards expected from Space Marines, resulting in a force much more competent than the average planetary defence force. And while Vengeance and the surrounding systems were and are still exempt from the normal tithes of manpower expected of the worlds of the Imperium, it wasn't long before both the 442nd and other Jaeger regiments began to see deployment to locations outside of the Angels of Vengeance's demesne.
The first campaign of the 442nd that would deploy them out into the wider Imperium occurred some twenty Terran standard years after their re-founding when the Ork pirate band known as the "Da Mad Raiderz" descended on Port Defiance, home to Battlefleet Eurus. The 442nd alongside elements of the Angels of Vengeance's 4th Order, as well as multiple regiments of both Attila Rough Riders and Catachan Jungle Fighters, engaged the Orks in a protracted series of battles throughout the port's facilities, the massed armoured assaults of the 4th Order and ferocious cavalry charges of the Attilans sweeping the xenos from the port's multi-mile long docks while the Catachans engaged in fast-moving, close-quarter firefights throughout the tight, enclosed spaces of the port's accessways, foundries and hab complexes. As mechanised heavy infantry, the 442nd were deployed into some of the campaign's deadliest warzones, the heavy armour and armoured vehicles of the Jaeger's infantry allowing them to weather assaults that the Attilan and Catachan regiments could not withstand and spearhead offensives on a scale the Space Marines of the Angels of Vengeance could not sustain with their limited numbers. From the battles at Port Defiance, the 442nd would emerge bloodied, battle-hardened and victorious, the liberation of Port Defiance the first of many new battle honours added to the regimental standard.
JAEGERS WARGEAR LIST
These lists detail the points values of various items of wargear available to units in your army. Many units entries in the datasheets that follow may include options from one or more of these lists - in each instance, the datasheet will tell you (in bold text) exactly which of these lists you may use. Rules for these items can be found in the Armoury.
Ranged Weapons
A model may replace his laspistol with one of the following:
- Bolt pistol..... 1pt
- Boltgun..... 1pt
- Plasma pistol..... 15pts
Melee Weapons
A model may replace his close combat weapon with one of the following:
- Power weapon..... 15pts
- Power fist..... 25pts
Heavy Weapons
- Mortar1..... 5pts
- Autocannon..... 10pts
- Heavy bolter..... 10pts
- Missile launcher (with frag and krak missiles)..... 15pts
- May also take flakk missiles..... 10pts - Plasma cannon1..... 15pts
- Lascannon..... 20pts
Special Weapons
- Flamer..... 5pts
- Grenade launcher..... 5pts
- Heavy flamer2..... 10pts
- Hot-shot volley gun3..... 10pts
- Meltagun..... 10pts
- Plasma gun..... 15pts
- Demolition charge2..... 20pts
Special Issue Wargear
A model may take up to one of each of the following:
- Krak grenades..... 2pts
- Melta bombs..... 5pts
- Power armour..... 10pts
Heirlooms of Caliban
Only one of each heirloom may be taken per army. A model may replace one weapon with one of the following:
- Caliban's Grasp4..... 25pts
- Sorensen's Cane4..... 30pts
- The Vade Mecum4, 5..... 45pts
- The Black Knight6..... 75pts
Jaeger Vehicle Equipment
A model may take up to one of the following:
- Searchlight..... 1pt
- Dozer blade7..... 5pts
- Heavy stubber7..... 5pts
- Storm bolter7..... 5pts
- Recovery gear..... 5pts
- Smoke launchers..... 5pts
- Extra armour..... 10pts
- Hunter-killer missile..... 10pts
- Camo netting..... 15pts
- Augur array..... 25pts
1Heavy Weapons Squad only.
2Special Weapons Squads only.
3Cavaliers only.
4Grand Knight only.
5Does not replace one of the character's weapons.
6Replaces the Knight Commander's Leman Russ Battle Tank.
7May not be taken by Armoured Sentinels or Scout Sentinels.