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Thread: Codex Adeptus Astartes: Angels Of Vengeance (7th Edition)

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  1. #11
    Chapter Master Fox Of 9's Avatar
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    Dreadwing Terminator Squad/Dreadwing Command Squad/Dreadwing Knights

    DREADWING TERMINATOR SQUAD
    200Pts

    Whether teleporting into battle amid a great corona of crackling energy discharge or striding down the assault ramp of a hulking Land Raider, the Terminators of the Dreadwing obliterate all before them. Their firepower is a storm of death, shredding the enemy with such fury that many do not realise they are under attack before they are reduced to little more than radioactive ash. Striding over the ruins of their foes, the Dreadwing press the attack with merciless efficiency, return fire rebounding from the super-dense plates of their fire-blackened and chem-scalded Terminator armour. Those who seek to meet these vengeful angels at close quarters fare no better, for every swing of the Terminators' mighty power fists sees another victim splattered into pieces across their comrades. Soon, nothing remains of the foe but mangled, smouldering remnants.


    WS BS S T W I A Ld Sv Unit Type Unit Composition
    Dreadwing Terminator 4 4 4 4 1 4 2 9 2+ Infantry 5 Dreadwing Terminators
    Dreadwing Sergeant 4 4 4 4 1 4 2 9 2+ Infantry (Character)


    WARGEAR:
    • Terminator armour
    • Storm bolter
    • Power fist

    SPECIAL RULES:
    • Inner-Circle
    • No Redemption! Only Vengeance!

    OPTIONS:
    • May include up to five additional Dreadwing Terminators..... 40pts/model
    • One Dreadwing Terminator may be upgraded to Dreadwing Sergeant, replacing his power fist with a power sword..... free
    • Any model may replace all of its weapons with:
      - Two lightning claws..... free
      - Thunder hammer and storm shield..... 10pts/model
    • Any Dreadwing Terminator may replace his power fist with a chainfist..... 5pts/model
    • For every five models in the squad, two Dreadwing Terminators may take an item from either the Terminator Heavy Weapons or Dreadwing Heavy Weapons lists.
    • The Dreadwing Sergeant may replace his storm bolter with one of the following:
      - Volkite charger..... 5pts
      - Plasma blaster..... 15pts
    • The unit may take a perfidious relic of the Unforgiven..... 15pts
    • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.





    DREADWING COMMAND SQUAD
    200Pts

    Armoured boots crushing bone and rubble to dust, the warriors of the Dreadwing Command Squad advance at the side of their commanding officer and lend their might to his own. With their penchant for deploying by mass teleport straight into the heart of the enemy, the Dreadwing often finds itself beset from all sides. As such times, the Dreadwing Command Squad provide a rock-solid rallying point, their standard flying proud above the maelstrom of screaming faces and clashing blades. Though not equipped with some of the more proscribed and forbidden weaponry that the other forces of the Dreadwing operate with, the Dreadwing Command Squad is more than suitably armed; capable of annihilating the foe at both close and long-range, these elite battle-brothers support the hero to whom they have been assigned, tearing through every threat that stands in his path.


    WS BS S T W I A Ld Sv Unit Type Unit Composition
    Dreadwing Terminator 4 4 4 4 1 4 2 9 2+ Infantry 5 Dreadwing Terminators
    Dreadwing Sergeant 4 4 4 4 1 4 2 9 2+ Infantry (Character)
    Dreadwing Apothecary 4 4 4 4 1 4 2 9 2+ Infantry (Character)
    Dreadwing Champion 5 4 4 4 1 4 2 9 2+ Infantry (Character)


    WARGEAR:
    • Terminator armour
    • Storm bolter
    • Power fist

    SPECIAL RULES:
    • Honour or Death (Dreadwing Champion only)
    • Inner-Circle
    • No Redemption! Only Vengeance!

    OPTIONS:
    • One Dreadwing Terminator may be upgraded to a Dreadwing Sergeant, replacing his power fist with a power sword..... free
    • One Dreadwing Terminator in the army may take:
      - Dreadwing Order Banner..... 20pts
      - Sacred Standard..... 35pts
    • One Dreadwing Terminator in the army may be upgraded to the Dreadwing Champion, replacing all of his weapons with a calibanite war blade and a close combat weapon..... free
    • One Dreadwing Terminator in the army may be upgraded to the Dreadwing Apothecary, replacing his power first with a Narthecium..... 5pts
    • Up to two Dreadwing Terminators that have not been upgraded with one of the options above may take an item from the Terminator Heavy Weapons list.
    • Any Dreadwing Terminator may replace all of his weapons with:
      - Two lightning claws..... free
      - Thunder hammer and storm shield..... 10pts/model
    • Any Dreadwing Terminator may replace his power fist with a chainfist..... 5pts/model
    • The Dreadwing Sergeant may replace his storm bolter with one of the following:
      - Volkite charger..... 5pts
      - Plasma blaster..... 15pts
    • The unit may take a perfidious relic of the Unforgiven..... 15pts
    • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.





    DREADWING KNIGHTS
    280Pts

    Spread across a dozen or more warzones at a time, the Dreadwing is often split into many smaller hosts - similar in function to the other Orders' War-companies. At the forefront of these Hosts stand the Dreadwing Knights, the Angels of Vengeance's ultimate weapon against the Fallen, capable of crushing any resistance and subduing even the mightiest of foes. These squads of elite veterans are in turn led by a Master of the Host, each one, one of the greatest and most acclaimed warriors of the Chapter, every command and action inspiring his brothers to greater heights, forging them into a singularly lethal force upon the field of battle. So armed with their terranic greatswords, these Dreadwing Knights advance upon their quarry with the inevitability of death, neither Warp-infused Daemon nor rampaging Tyranid monstrosity able to stay their wrath.


    WS BS S T W I A Ld Sv Unit Type Unit Composition
    Dreadwing Knight 5 4 4 4 1 4 2 9 2+ Infantry 4 Dreadwing Knights
    Master of the Host 5 5 4 4 2 5 3 10 2+ Infantry (Character) 1 Master of the Host


    WARGEAR:
    • Terminator armour
    • Storm bolter
    • Terranic greatsword

    SPECIAL RULES:
    • Adamantium Will
    • Fear
    • Inner-Circle
    • No Redemption! Only Vengeance!
    • Precision Strikes

    Wall of Shields: If every model in this unit is equipped with a storm shield (including models with the Independent Character special rule that have joined it) and is in base contact with at least two other models from this unit when the unit is selected as the target of a charge, the charging unit counts as having made a disordered charge. However, if the unit was already locked in combat from a previous turn, or has Gone to Ground, this special rule has no effect and the attackers count as having charged normally.

    OPTIONS:
    • May include up to five additional Dreadwing Knights..... 45pts/model
    • Any model may replace all of its weapons with a calibanite war blade and storm shield..... free
    • Any model may replace his storm bolter with:
      - Combi-flamer, -melta or -plasma..... 5pts/model
      - Plasma-caster..... 10pts/model
    • Any Dreadwing Knight may take a cataclysm missile launcher..... 40pts/model
    • The Master of the Host may take items from the Special Issue Wargear and/or Relics of Vengeance lists.
    • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.



    Last edited by Fox Of 9; 29-08-2020 at 22:40.

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