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Thread: Codex Adeptus Astartes: Angels Of Vengeance (7th Edition)

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    Chapter Master Fox Of 9's Avatar
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    Angels Of Vengeance Wargear List

    ANGELS OF VENGEANCE WARGEAR LIST

    These lists detail the points values of various items of wargear available to units in your army. Many units entries in the datasheets that follow may include options from one or more of these lists - in each instance, the datasheet will tell you (in bold text) exactly which of these lists you may use. Rules for these items can be found in the Armoury.

    Ranged Weapons
    A model may replace its boltgun, bolt pistol and/or Melee weapon with one of the following:
    • Boltgun..... free
    • Storm bolter..... 5pts
    • Combi-flamer, -melta, -plasma..... 10pts
    • Grav-pistol or plasma pistol..... 15pts


    Melee Weapons
    A model may replace its boltgun, bolt pistol and/or Melee weapon with one of the following:
    • Chainsword..... free
    • Lightning claw..... 15pts
    • Power weapon..... 15pts
    • Power fist..... 25pts
    • Thunder hammer..... 30pts


    Terminator Weapons
    A model wearing Terminator armour may replace its storm bolter with one of the following:
    • Combi-flamer, -melta, -plasma..... 5pts
    • Lightning claw..... 10pts
    • Thunder hammer..... 25pts

    A model wearing Terminator armour may replace its power weapon with one of the following:
    • Lightning claw..... 5pts
    • Storm shield..... 5pts
    • Power fist..... 10pts
    • Chainfist or thunder hammer..... 15pts


    Terminator Heavy Weapons
    A model wearing Terminator armour may replace its storm bolter with one of the following:
    • Heavy flamer..... 10pts
    • Plasma cannon..... 15pts
    • Assault cannon..... 20pts
    • Cyclone missile launcher1..... 25pts


    Dreadwing Heavy Weapons
    A model wearing Terminator armour may replace its storm bolter with one of the following:
    • Volkite culverin..... 10pts
    • Plasma incinerator..... 25pts
    • Irradiation engine..... 30pts
    • Cataclysm missile launcher1..... 40pts


    Heavy Weapons
    A model may replace its boltgun with one of the following:
    • Heavy bolter..... 10pts
      - May also take molecular acid shells..... 5pts
    • Multi-melta..... 10pts
    • Missile launcher (with frag and krak missiles)..... 15pts
      - May also take stasis missiles2..... 5pts
      - May also take flakk missiles..... 10pts
      - May also take rad missiles2..... 10pts
    • Plasma cannon..... 15pts
    • Lascannon..... 20pts
    • Grav-cannon with grav-amp..... 35pts


    Special Weapons
    A model may replace its Melee weapon or boltgun with one of the following:
    • Flamer..... 5pts
    • Raptorwing grenade launcher3..... 5pts
    • Melta gun..... 10pts
    • Grav-gun or plasma gun..... 15pts
    • Plasma repeater4..... 20pts


    Special Issue Wargear
    A model may take up to one of the following:
    • Auspex..... 5pts
    • Combat shield..... 5pts
    • Melta bombs..... 5pts
    • Digital weapons..... 10pts
    • Jump pack5..... 15pts
    • Conversion field..... 20pts


    Dreadnought Weapons
    A model may replace its multi-melta with one of the following:
    • Twin-linked autocannon..... 5pts
    • Twin-linked heavy bolter..... 5pts
      - May also take molecular acid shells..... 5pts
    • Twin-linked heavy flamer..... 5pts
    • Plasma cannon..... 5pts
    • Assault cannon..... 10pts
    • Twin-linked lascannon..... 15pts


    Angels Of Vengeance Standards
    A model may take up to one of the following:
    • Company standard..... 15pts
    • Chapter banner (one per army)..... 25pts
    • Sacred standard..... 35pts


    Relics Of Vengeance
    Only one of each relic may be taken per army. A model may replace one weapon with one of the following:
    • Anmael's Reach..... 10pts
    • The Champion's Blade..... 15pts
    • Staff Of Dread7..... 25pts
    • Kuhn's Silver Blade..... 30pts
    • The Mask Of Iron6..... 35pts
    • Armour Of Caliban8..... 60pts


    Angels Of Vengeance Vehicle Equipment
    A model may take up to one of the following:
    • Dozer blade9..... 5pts
    • Storm bolter..... 5pts
    • Extra armour..... 10pts
    • Hunter-killer missile..... 10pts



    1Does not replace the model's storm bolter.
    2Perditor Squads only.
    3Raptorwing Talons, Raptorwing Command Squads, and Raptorwing Outriders only. Replaces the Space Marine Bike's twin-linked boltgun.
    4Excubitor Squads and Excubitor Command Squads Only.
    5May not be taken by a Techmarine, or a model equipped with Terminator armour or a Space Marine bike.
    6Does not replace one of the character's weapons.
    7Librarians only. Replaces their Force Weapon.
    8Replaces the character's frag and krak grenades. May not be taken by a model equipped with Terminator armour, a jump pack or a Space Marine bike.
    9May not be taken by a Land Raider of any type.
    Last edited by Fox Of 9; 29-08-2020 at 22:36.

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