I've got a game coming up (first one in a looong time) and we have resolved to play some sort of sabotage mission. Essentially, we want a mission where one side has to blow up an objective to win; the exploding objective will cause all models within x" to take a hit, possibly destroying the attacker as well. I could have sworn in the distant past GW published one but I cannot seem to find it. Does anyone have one their own or some suggestions to make it interesting?