Rules used

All experimental rules
- Landers cannot contest conditions on turn they land
Tyranids v8.2 http://www.tacticalwargames.net/cgi-...ST;f=21;t=9837
- Also the changes in http://www.tacticalwargames.net/cgi-...15#entry210229
Marine mods as in here http://forum.specialist-games.com/to...?TOPIC_ID=9464
- without the leaders remove 2BM.


Ultramarines Strike Force Omega

Thunderhawk 1
Terminators Detachment (in Thunderhawk 1)
+ Chaplain
Thunderhawk 2
2 x Devastator Detachment (in Thunderhawk 2)
Tactical Detachment
+ Razorback (heavy bolter)
+ Supreme Commander
Devastator Detachment
+ 2 Razorbacks (las cannon)
+ Hunter
Land Speeder Detachment
+ Librarian
Land Speeder Detachment
Thunderbolts

http://iki.fi/hena/gw/epic/batreps/2...rmy_marine.jpg


Tyranid Consumption Swarm

Assault swarm 1: 3 Tyranid Warriors with 6 Termagants, 8 Hormagaunts and 2 Gargoyles
Assault swarm 2: 3 Tyranid Warriors with 8 Termagants, 6 Hormagaunts and 2 Gargoyles
Biovore swarm: 3 Tyranid Warriors with 4 Biovores
Support swarm 1: Hive Tyrant with 4 Dactylis
Support swarm 2: Hive Tyrant with 4 Dactylis
3 x Genestealer swarm with 6 Genestealers
Lictor swarm with 6 Lictors
Lictor swarm with 5 Lictors

http://iki.fi/hena/gw/epic/batreps/2...y_tyranids.jpg